You play as the Main Fertility Witch for Amber Burrows, a witch hired by a Fertility Goddess Fii to impregnate select citizens, Maidens, of the town to create the next generation of youth for the all-female city. This is a text based CYOA pregnancy fetish game using AI-generated art. Adult rated for occasional female nudity, body expansion, a lot of hyperpreg content, and lactation with much more of that to come. No sexual content. Built with Twine.

This game is the sequel of "Albero Verde", knowledge from that game is not required to enjoy the contents of this game. As version 0.1, this release intends to establish the core game loop with most core features and some of the cast in the game.

Version 0.1.0 contains

  • 7 of 18 planned maidens are in the game for you to repopulate the city with
    • Surface Park
      • Abbigail  (Brown Mouse) - Permanent AE content planned
      • Meadow  (Deer)
      • Speargrass (Green Slime) - Temporary BE content
    • Undercity
      • Tammy (Spider)
      • Yggdra (Lamia)
      • Randy (Ant) - Permanent BE content
      • Pauline (White Mouse) - Permanent BE content planned
  • The same 3-tier impregnation spell tiers (Normal/Heavy/Hyper) with ways to improve most character's fertility as you play providing more content for each tier.
  • Gain strength incrementally to afford higher tiers and more fertile individuals.
  • 4 body options for the player character
  • A valuable Backup Witch named Emily that can help you overcome obstacles.
  • A random speaker system for the Festivals to make each return feel more unique.

Bug Fixes in Version 0.1.2

  • Fixed a line break issue for the Fox Protagonist during the tutorial
  • Fixed a variable not displaying properly for the Fox Protagonist when talking to Sister Tim
  • A few little typo corrections
  • Removed a chunk of duplicate text that was present in Abbigail's second chat.

Adjustments and Balance Changes for 0.1.2

  • When Maximum Mana gain is detailed to you on the field, Harpy Protagonist will get a green message displaying the amount extra you got (Should make gaining 0.6 instead of 0.5 from the weaving tent feel more intuitive).
  • Removed the music notation from Fii's Church intro since it caused more confusion than it was worth. You can now just imagine a happy church tune, hopefully.
  • Adjusted the Mana Threshold to convert Draconic Mana from 20% to 40%
  • Adjusted the Mana Threshold to rest after impregnating a Maiden from 25 to 40. On new saves when doing your first few impregnations a reminder message will tell you that the Fertility Goddess Lounge is where you can rest if you pass on doing it there.

Liferake's discord server: https://discord.gg/pPDj5hXUXz

You can support me at my Patreon! Games I create using AI-generated assets will always be available in their most recent version free of charge; the Patreon does not grant early access to new versions.  Thank you and have fun!
Liferake Patreon Link


Published 2 days ago
StatusIn development
PlatformsHTML5, Windows, macOS, Linux
Rating
Rated 4.1 out of 5 stars
(14 total ratings)
AuthorLiferake
GenreInteractive Fiction
Made withTwine
TagsAdult, breast-expansion, ecchi, hyperpregnancy, hyperpregnant, pregnancy, pregnant, Text based, Twine
Code licenseMIT License
Asset licenseCreative Commons Attribution_NonCommercial v4.0 International
Average sessionAbout a half-hour
LanguagesEnglish
InputsMouse

Download

Download
Amber Burrows 0.1.2.zip 63 MB

Development log

Comments

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(+1)(-2)

Cool game! I mostly ignored the story, but I can give my toughts on the mechanics.

I went for the Dragon start. I tried the Harpy for a bit afterwards, but the extra 64 mana per day is simply much stronger when you know how to set it up. It looks like it can be abused a bit: if you have a Rest link available before you Convert you can send to Ollie more than your maximum mana. The Dragon's self impregnation also gives both 1 regular mana and 1 Draconic Mana, making it the most efficient way to raise your mana.

The other way to maximize your mana gain is to assign almost everyone to Emily and Festival everyday to take advantage of the discount asap. This is annoying because every assignement takes you to her, you have to navigate back to the city. This is only going to increase as the number of characters increases.

I prefer how Festivals worked in Albero Verde, needing a certain number of candidates. You could ignore certain characters without having to interact with them (to assign them to Emily). You didn't have to meet with everyone before your first Festival. You couldn't start doing Festivals everyday right from the start.

In any case, I look forward to see how Amber Burrows develops!

(-2)

It is always exciting to see players express how they chose to play the game. It is true that I left some cheese in for mana maximization; the dragon player especially is meant to be able to effectively break the system as a reflection of their power, so she becomes perfect for players wanting to min-max which I personally think is cool even if it shows the flaws in character's game balance when comparing them against one another. Each protagonist has appeals to different types of players and I'm glad Abyssnella clicks well with you.

I am aware that with Emily's help the players are able to roll through the festivals as early as they want which is not entirely desired from my end either. What I will likely do to cope is just add in jokes on how jacked/strong Emily becomes if players choose to play this way. Never in a way to interfere with this style of play, but more to poke fun with it since the expected play experience is for players to want to do as many as they can. It is very likely in the future I will return to Tey's method and handle Backup Witches in another way so that they still feel like they're able to help you; but this is the compromise I have for letting Emily be a true assistant of sorts and for Fii to be a leader in her own way. I look forward to making the game deeper as time goes on, and there may yet be time for these systems to be remixed as I receive more feedback. Thank you for playing my games!

Suggestions:

- after clicking a Rest link, check the player's mana and give them a short text about being unable to sleep if they no longer meet the rest condition.

- when you Rest with unspent Draconic Mana, send it to Ollie with a 1:1 conversion.

- Emily could have a limited number of spells per day? If she has 3 spell per day and is assigned to 6 maidens, the next Festival will be at least 2 days after the last even if you take care of the remaining maidens whithin a day.

- the Festival button could appear as soon as Emily can cover the remaining Maidens, saving you the hassle of going to each one to request Emily's help. In the current version it would appear as soon as you and Emily are pregnant. With the suggestion above it would be when Emily has accumulated enough spells since the last Festival to take care of the remaining maidens.

(1 edit) (-1)

is it ok if i give a idea for a maiden i just want to share a idea

(-1)

is there a certain route to take or can you lock yourself out of the web weaver side mission? every character has been hyper at least twice and I'm at 600 mana. 2nd outfit (which can be unlocked next update apparently). 

(-1)

Ah, Stem's request is not possible to complete at the moment. My bad for not labeling that as such, Stem's request and the complex outfit will be possible to complete in a later version. (0.3.0 or beyond, likely not for 0.2.0)

Which character did you have the most fun with?

(+1)(-1)

how does the dragon mana work? I keep running out of mana but can't use it because I still have 20 mana or something

(1 edit) (-1)

Draconic Conversion allows you to convert when your mana drops to or below 20% of your maximum. I will likely buff this threshold up to ~40% to make the early game with the Dragon Protagonist smoother.

Edit: Buffed! Let me know if that improvement helps!

(-2)

Very good, but can we make a german translation for it?

I would help you, if you want <3

(1 edit) (+1)(-1)

WE ARE SO FKING BACK!!!
MY GLORIOUS KING!!

I'M 10 HOURS LATE! IM SO SORRY, BUT NOW ITS TIME TO PLAY PEAK GOON GAMING