Albero Verde 0.7.8 fixes


Good Evening! I have been mostly taking a breather, 1.0 is primarily a large writing exercise with no more game to develop, so I'm sure it will take a while. While you continue to wait patiently, I fixed a few more things my community brought to my attention:

Fixes and changes for 0.7.8

  • Bibi's links for learning about Hailey and Jessica vices should no longer be jammed together.
  • Marelia's Bone clarifies +1 Mana in addition to the +1 Max,
  • Bugs with giving Tutor's Study to Page has been fixed.
  • FM Ina and Ranko now properly give their own discounts,
  • Ability to access Shear and Nim via the checklist before you've seen their introductions has been fixed
  • Buffed Leader's Courage:
    • Permanent +1% Slip Chance -> Permanent +20% Slip Chance for Sarah
    • Permanent +1% Return on Licorice -> Permanent +4% Return on Licorice after completing her story,
    • Chance to trigger New Moon scenes increased after eating this food twice.
  • Macy now consistently refers to Tammy as her niece
  • Fixed a text trigger that was meant to see if you underpopulated Sarah but instead checked if you overpopulated her.
  • Ina has an image and new text for New Moon Festivals now.
  • More typo fixes.
  • Those that like grinding may see some cut-scenes in festivals; They're not worth pushing yourself to see though. Tiny stuff.

Thank you again for enjoying the game as it is currently, I will continue to write the stories needed for 1.0 in the mean time. Once I have more to show I'd like to give a preview of 1.0 proper. I have stated to my community before that I'm looking to a mid-August release, but since this is a lot to write it may take longer. The preview will have a more accurate release window. Appreciate everyone who gave my game a chance.

Files

Albero Verde 0.7.8.zip 178 MB
76 days ago
Albero Verde 0.7.8-web.zip 178 MB
76 days ago

Get Albero Verde

Comments

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after 1.0 and possible grammar fixes, do you have any plans on doing another game like this (such as "expanding" the story of the whole world you created) or creating a new game (like what you did for preggopixel's game jam a.k.a an RPG)

Yes, I do have plans to make a sequel that explores another city on the planet. I can use many things I learned while building Albero Verde to make the next game better and try some new things. These stories will likely be my pet solo project series. I do also want to find time to collaborate with others for more small scale games too, whether that be a small RPG, an incremental game, small arcade game, lot's of options here. I had a very good experience making Coronation Report.